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Thread: Making codes/riddles?

  1. #1
    waterislife is offline Needs to say Hello! waterislife is an unknown quantity at this point
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    Default Making codes/riddles?

    I'm developing a game that deals with the character breaking ciphers and solving riddles with a horror theme... kind of like Torment. Where would be the best place to find people who wanted to feature their work in a game?

    Thanks for any help

  2. #2
    ace999 is offline Twelever Gold ace999 is on a distinguished road
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    Default

    Well, here is definately a good first step. Give us an idea of what you are looking for. There are alot of us here who might be interested once we know what exactly you are looking for. Welcome to Tweleve!

    Ace999

  3. #3
    waterislife is offline Needs to say Hello! waterislife is an unknown quantity at this point
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    Thank you ace999

    I want the puzzles are going to be fairly tough and logic-based. I want some of them to also be solvable versions of unsolved mysteries too, like the zodiac ciphers, the somerton man, the Dorabella cipher, the pyramids, ufos, and anything paranormal/horror based (so if you're into witchcraft maybe, something involving runes or glyphs that would translate spells to open a locked door).

    These are some that I did as concept work for my production. They are just simple substitution ones. The game has some scenes that might be a little disturbing, so it is intended for a mature audience which would me more suited to riddle-solving and code breaking in general. A grown-ups game, I dare say D:





    *sorry if I break the forum rules by posting large images*

    The puzzles are not going to be specifically gory, and not all of them have to be outlandishly disturbing, some of them can just be fairly normal. For instance, the game features playability in a 'real' world, and playability in a 'dream' world, where the environment is slightly different. A player might come across a simple puzzle in world 1, but might be faced with something much more cryptic in world 2. Puzzles are being made seperately from the storyline, so I'm intending the game to have quite an abstract feel. If you'd like to play a demo I can give you a link.

    Also, off topic, amazing work you are doing with green gecko's blocks puzzle on this forum, I think this is the only place that hasn't given up so if its ever solved it will be here

  4. #4
    BMT's Avatar
    BMT
    BMT is offline Junior Twelever +1 Bronze BMT is an unknown quantity at this point
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    Default Interesting

    This caught my eye. I am developing some games myself

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