# Thread: Decoding the Symbols of the HEST Language

1. Expert Twelever TwelevePlus
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## Decoding the Symbols of the HEST Language

Top of a clear morning in the Bayou State of Louisiana!

I think I've hit upon the underlying method that will help decode the symbols from the Book of Spells that I wanted to share with the group: the Sun's Wheel and the Moon's Wheel.

The symbols of the Hest language have N/S components, E/W components, and circles. Even the name 'HEST' is a combination of those three things as I posted in the other thread.

The Hest language is spoken forwards, then backwards. Turns out their alphabet appears to do the same thing.

The Moon Wheel is comprised of two complete A-Z alphabets: forwards, then backwards. The top half of the circle contains the forwards alphabet, and the bottom half of the circle contains the reverse alphabet.

This wheel provides the number substitution keys for the symbols.

If this wheel is bisected by a horizontal line, the top half of the circle contains the forwards alphabet that ranges from A = 1 to Z = 26. This is the ARISE numbering system. The bottom half of the circle contains the reverse alphabet that ranges from Z = 1 to A = 26. This is the DESCEND numbering system.

If the wheel is bisected by a vertical line, the left half of the circle contains the numbering system such that M = 1, L = 2, K = 3....K = 24, L = 25, and M = 26. This is the left CREVASSE numbering system. The right half of the circle contains the numbering such that N = 1, O = 2, P = 3....P = 24, O = 25, and N = 26. This is the right CREVASSE numbering system.

I'm referring to this alphabet wheel as the 'moon wheel' based upon the clues from the moon arches on p. 12 in the book. The thirteen phases of the moon between the new moon and full moon represent the thirteen letters of the alphabet in each quadrant of the circle. The new moon and full moons represent the points of bisection of the circle.

The Sun Wheel acts as the key for the Moon Wheel.

The Sun Wheel is a clock face--its 12 divisions represent 12 months of the year. It's populated with new moons and full moons, namely 1's and 0's.

We'll use the following example:

12:00 = 1
1:00 = 1
2:00 = 0
3:00 = 0
4:00 = 1
5:00 = 1
6:00 = 0
7:00 = 0
8:00 = 1
9:00 = 1
10:00 = 0
11:00 = 0

As one can see, each quadrant of this clock contains a binary numeral.

The upper right quadrant of this clock reading from 12:00 - 3:00 = 1 1 0 0.

1100 is binary for 12. Since 12:00 = north, the upper right quadrant is defined as 'north'.

The lower right quadrant reads 0 1 1 0 from 3:00 - 6:00. 0110 is binary for 6: South.

Likewise, the lower left quadrant = 0011 = 3 = East, and the upper left quadrant = 1001 = 9 = West.

This wheel can be turned. At each setting the binary equivalents assigned to each quadrant change. However, north/south, and east/west will ALWAYS be adjacent to each other. This means that N/S and E/W always comprise two halves of the circle. It will either be top/bottom halves or left/right halves of the circle.

Putting this together: the Sun's Wheel acts as the key for the Moon's Wheel.

Using our example of the above Sun Wheel:

North/South = right half of the circle = right CREVASSE numbering system
East/West = left half of the circle = left CREVASSE numbering system

The symbols of the Hest language are comprised of N/S components, E/W components, and circle components.

We would collect the N/S components and convert them to a letter using the right CREVASSE numbering system. Likewise, we would collect the E/W components and convert them to a letter using the left CREVASSE numbering system.

I think the circle components are collected to set the Sun's Wheel each time.

I hope this is making sense.

To decode each symbol clump, one would have to properly set the Sun's Wheel to determine the appropriate numbering systems on the Moon's Wheel for that particular symbol clump.

Using the Moon's Wheel in this fashion is a circle divided by its diameter: the definition of pi--the Code for Infinity.

The next step would be deciding the numerical equivalents to each component--I should think that would stay constant throughout the code block.

This might also explain why the code block is listed as 'Just moons and suns'--the components interact with either the Sun or Moon wheel.

If you're looking forward a bit to the Eclipse spells, I think we'll probably flip the Moon wheel 180 degrees depending if the moon or sun is on top: LIGHT SPELLS LIGHT and DARK SPELLS DARK. The DESCEND would be on top and the ARISE would be on the bottom.

In context of the clues, I think there's a possibility this is the underlying mechanism to help decode the symbols. The two wheels are very easy to construct: one is a clock face with alternating pairs of binary numerals and the other wheel is simply two complete alphabets, forwards, then reverse.

I'll try to work on assigning numbers to the N/S, E/W, and circle components of the Hest symbols in the coming days.

Good luck, and keep hunting...

Doc

2. Doc, I have a question:

You keep saying "if the wheel..."

WHAT wheel? Are you starting with a blank 32-space wheel? Or a blank 24-space wheel? Or a blank 26-space wheel? Are you using the wheels on p. 58? or the one in the BOS? Or some wheel you make? Or two different wheels?

And what do you mean "If the wheel is bisected..." WHAT determines if the wheel is bisected? Where are the instructions to bisect it?

Are you saying that each of the separate symbols in the HCB is an "instruction" for doing something with one or more of these wheels? That over 8900 symbols are over 8900 sets of instructions?? Because I would find that, frankly, extremely difficult to buy. It would rapidly become so unwieldy it would be a nightmare to decode. And does it matter what ORDER these instructions are in? It seems like it might--especially if the wheels were alphabetical and their order changed after a turn or two. Do you have a system for applying the instructions in certain orders?

And what do you do about the circles--the little circles which are inside other circles--or large circles which contain crescent moons? And things like "the glob" --the pyramidal stack of small empty circles? How do these fit in?

Though you have somewhat impressively sorted the alphabets and times into wheels, you haven't completely explained this to my satisfaction. Can you elucidate further please?

3. And one other thing: you say that the "wheel" provides the "number substitution" for the symbols...but you keep talking about putting the alphabet around the wheel--more than one alphabet. Wouldn't the order of these numbers make a huge difference? And do you have a system for that?

Also...what do the months of the year have to do with anything?

4. How many letters are in each alphabet?
Would it have 52 spots on the bottom and 52 spots on the top for a total of 104 around or 48 and 48 for a total of 96 spots?
Sorry Doc, I am confussed. I get the logic behind what you are saying though.

5. Expert Twelever TwelevePlus
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Shecrab,

Those are excellent questions, and I thought of something else that put some 'oomph' into your questions. It's two different wheels that we make--one is a 12-division wheel for the Sun and the other is a 52-division wheel for the two alphabets for the Moon.

I'm thinking the symbols of the Hest code break down into three primary components: N/S parts, E/W parts, and circle parts.

I think we may deduce some number 1 - 12 for the circle part of each symbol clump and somehow 'set' the Sun Wheel such that the binary numbers in each quadrant split the circle into two halves N/S and E/W. This bisects the circle into either left/right halves or top/bottom halves.

We then apply that 'definition' to the alphabet Moon Wheel.

If the Sun wheel has N/S = top half of circle and E/W = bottom half of circle, then the N/S symbols of the clump = ASCEND numbering and the E/W symbols = DESCEND numbering.

Does that make sense?

I think we're going to deduce a way to assign numbers to the N/S and E/W components such that each symbol clump will range 1 - 26 which we would then substitute for the appropriate letters. The circle components will be collected and range 1 - 12 to manipulate the Sun Wheel.

The Moon Wheel is bisected according to the 'instructions' of the setting of the Sun Wheel. I think it's also hinted at in the hidden phrases: A Code for Infinity may be 'pi'. The literal definition for 'pi' is 'a circle divided by its diameter.'

I don't know how the symbols will actually decode--I'm just thinking this is the underlying mechanism. A lot of this fits in context of the clues.

Keep on truckin',

Doc

6. Expert Twelever TwelevePlus
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Linden,

Sorry. I posted that at the same time.

I think the Moon Wheel is 52 spaces: 26 on top of the circle and 26 on the bottom.

Considering the actual clue of the illustrated moon arches on p. 12, that might be a misnomer.

The moon circle that is suggested by the illustration on p. 12 has 13 phases of the moon between the new moon and full moon. According to that particular clue, the Moon wheel actually consists of 56 spaces. The 13 letters of the alphabet go into each quadrant of the circle, and the new moon/full moon positions are the points of the circle that contain the bisecting lines.

Nonetheless, the business end of this is that the circle has two complete A - Z alphabets, one forwards followed by one reversed.

Doc

7. Expert Twelever TwelevePlus
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I thought of something else that's a little premature, but may hopefully help us see how this whole thing is put together.

Shecrab asked what the significance of the Sun wheel being 12 months might be, and I originally thought it was just to help define the wheel as being the Sun's wheel, but I think it's something else for later in the game.

The Eclipse Spells.

If these two wheels manage to help decode all those symbols in the huge blocks of code, we should be in possession of the entire preliminary set of rings.

The next layer of the puzzle would begin to shape up: the eclipse spells.

I'll hazard a guess....

We have a sun wheel and a moon wheel. In order to effect an eclipse, we've got to add the earth into it as well.

There's an earth wheel that will be constructed and used, and if you understand what I'm suggesting about the sun wheel and the moon wheel interacting with each other, then the possibility of the earth wheel isn't too terribly difficult to imagine.

It should be a 24-division wheel representing the 24 hours of a day. I suspect it's populated with the 11 illustrated letters from the spell book. Ascending, then descending. I don't know, but since the full moons/new moons represented the points of bisection of the circle for the Moon Wheel, I would think the positions of this 24-division wheel representing noon and midnight would be the point of bisection of this wheel as well.

Each of those illustrated letters represent a 'key'. Since it's always the first letter of its particular sentence, I would assume that means its letter is equivalent to '1'.

In other words, if we can deduce a particular setting of this earth wheel, it acts as a sort of 'key' setting 'T' = 1, or something along those lines.

This would act upon the Moon Wheel, turning it such that 'T' = 1 for the numbering system.

This Sun Wheel, Moon Wheel, and Earth wheel would act as some sort of crazy calendar system. I'll bet we have to figure out from clues in the book the 'dates' that the solar and lunar eclipses fall upon and set these three wheels accordingly to solve the next layer of the Eclipse spells.

I hope this makes some modicum of logical sense....

Doc

8. Do you think we are going to use one symbol at a time to get all that or a series of symbols? Maybe 2 or 3?

9. Expert Twelever TwelevePlus
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I honestly don't know, Linden.

I haven't done any serious analysis of the code symbols.

The concept of these wheels has the right intuitive feel to them considering the nature of the components of the symbols being N/S, E/W, and circles.

How this all comes together remains to be seen.

Will continue to scratch my head,

Doc

10. I think we may deduce some number 1 - 12 for the circle part of each symbol clump
What about symbols that have no circles? Just moons and lines? Or just moons? If you take circles only, you have large filled, large unfilled, small filled and small unfilled. That's pretty much it. That's only 4 iterations.

and somehow 'set' the Sun Wheel such that the binary numbers in each quadrant split the circle into two halves N/S and E/W. This bisects the circle into either left/right halves or top/bottom halves.
The "somehow set" up there worries me. Somehow isn't really good enough for a system. Somehow has to be concrete--logical--and deductive.

We then apply that 'definition' to the alphabet Moon Wheel.
Apply how?

If the Sun wheel has N/S = top half of circle and E/W = bottom half of circle, then the N/S symbols of the clump = ASCEND numbering and the E/W symbols = DESCEND numbering.

Does that make sense?
Not really, no.